Khronos Blog Archives
Contributed Blog

Video Encoding and Decoding with Vulkan Compute Shaders in FFmpeg

In this blog we explore how FFmpeg uses Vulkan Compute to seamlessly accelerate encoding and decoding of even professional-grade video on consumer GPUs — unlocking GPU compute parallelism at scale, without specialized hardware. This approach complements Vulkan Video's fixed-function codec support, extending acceleration to formats and workflows it doesn't cover.
Contributed Blog

Khronos Upgrades glTF Sample Assets and Render Fidelity Comparison Websites

If you've been working with 3D on the web for any length of time, glTF™ needs no introduction. The ecosystem of glTF tools has grown into a rich, mature landscape—from exporters and converters to validators, engines, and authoring tools. Developers and artists rely on glTF tooling daily, and the format has become the pervasive industry standard for real-time 3D assets. The glTF Working Group at Khronos® is excited to announce two