> The "I think [X] has a crush on me" romance pondering, if you encourage them, one-sidedly raises their Friendship Level with [X] by one stage. Which isn't necessarily bad, I think. Just interesting. I wanna say there's a way to do the reverse (you say [X] doesn't have a crush and the friendship level goes down), but I don't remember what pondering/response its linked to...I definitely saw it happen with my own eyes, though.
> It's less accurate to say that this game lets you be aromantic, and more accurate to say that this game lets you be nonpartnering. I had to switch my aro S/I to be straight so she'd marry her guy, heh. And I can't switch her back or it'll annul the marriage on the spot 🥲
> On the plus side, since Miis can't get crushes outside both the target and targeter's preference sets, all my other aro nonpartnering Miis are safe and sound, haha
> Oh, and Miis don't matchmake for each other anymore. So there's that.
Also I was looking at the questions I'd asked in the last TomoLife meta-ish post I'd done and I actually have answers to those, haha
Does a married couple still move out together after their honeymoon?
Married couples move into the same apartment complex through the existing roommates system, and are thenceforth linked, i.e. when they want to move to a new house, they move as a pair and you can't separate them to live in different houses.
Would getting married and moving in platonically be just about equal boosts to [happiness]?
If I'm remembering right, getting married, confessing successfully, and having a baby are about 1 full level each. Moving in is like...3/4 of a level, I think? So it's still kinda lopsided, haha. But to be fair, Miis can move in with each other multiple times with different people, more frequently than anything that happens on the romance track. So in the end I think it actually balances out.
Interestingly enough, a confession rejection fills most of the Sadness bar, and a discouraged confession (you tell a Mii they can't confess and they listen) and a failed fight reconciliation are both about half.
And there's still the Most Important Question of all — do the credits still only roll once a child is born on the island???
They don't!!!! The credits have nothing to do with the babies! It's quite nice. It's a shame the baby-raising is all a montage, though. Lends less weight to the "But we hope you'll keep an eye out for our child too" that the new parents still say to you, 'cause in the 3DS version you actually watched them slowly grow up over time and even helped the parents out and played with the kid and stuff.
(Also it occurred to me you can't have a nonbinary baby. Well - you can, but you have to assign them a gender at birth and then change that gender in the Edit Mii menu when you add them to your island properly. So I guess you could have a trans child if you wanted? The baby montage itself is remarkably gender neutral, at least.)