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Hypercube

From Wikipedia, the free encyclopedia
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In the following perspective projections, cube is 3-cube and tesseract is 4-cube.

In geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3); the special case for n = 4 is known as a tesseract. It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length. A unit hypercube's longest diagonal in n dimensions is equal to .

An n-dimensional hypercube is more commonly referred to as an n-cube or sometimes as an n-dimensional cube.[1][2] The term measure polytope (originally from Elte, 1912)[3] is also used, notably in the work of H. S. M. Coxeter who also labels the hypercubes the γn polytopes.[4]

The hypercube is the special case of a hyperrectangle (also called an n-orthotope).

A unit hypercube is a hypercube whose side has length one unit. Often, the hypercube whose corners (or vertices) are the 2n points in Rn with each coordinate equal to 0 or 1 is called the unit hypercube.

Construction

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By the number of dimensions

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An animation showing how to create a tesseract from a point

A hypercube can be defined by increasing the numbers of dimensions of a shape:

0 – A point is a hypercube of dimension zero.
1 – If one moves this point one unit length, it will sweep out a line segment, which is a unit hypercube of dimension one.
2 – If one moves this line segment its length in a perpendicular direction from itself; it sweeps out a 2-dimensional square.
3 – If one moves the square one unit length in the direction perpendicular to the plane it lies on, it will generate a 3-dimensional cube.
4 – If one moves the cube one unit length into the fourth dimension, it generates a 4-dimensional unit hypercube (a unit tesseract).

This can be generalized to any number of dimensions. This process of sweeping out volumes can be formalized mathematically as a Minkowski sum: the d-dimensional hypercube is the Minkowski sum of d mutually perpendicular unit-length line segments, and is therefore an example of a zonotope.

The 1-skeleton of a hypercube is a hypercube graph.

Vertex coordinates

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Projection of a rotating tesseract

A unit hypercube of dimension is the convex hull of all the points whose Cartesian coordinates are each equal to either or . These points are its vertices. The hypercube with these coordinates is also the cartesian product of copies of the unit interval . Another unit hypercube, centered at the origin of the ambient space, can be obtained from this one by a translation. It is the convex hull of the points whose vectors of Cartesian coordinates are

Here the symbol means that each coordinate is either equal to or to . This unit hypercube is also the cartesian product . Any unit hypercube has an edge length of and an -dimensional volume of .

The -dimensional hypercube obtained as the convex hull of the points with coordinates or, equivalently as the Cartesian product is also often considered due to the simpler form of its vertex coordinates. Its edge length is , and its -dimensional volume is .

Faces

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Every hypercube admits, as its faces, hypercubes of a lower dimension contained in its boundary. A hypercube of dimension admits facets, or faces of dimension : a (-dimensional) line segment has endpoints; a (-dimensional) square has sides or edges; a -dimensional cube has square faces; a (-dimensional) tesseract has three-dimensional cubes as its facets. The number of vertices of a hypercube of dimension is (a usual, -dimensional cube has vertices, for instance).[5]

The number of the -dimensional hypercubes (just referred to as -cubes from here on) contained in the boundary of an -cube is

,[6]     where and denotes the factorial of .

For example, the boundary of a -cube () contains cubes (-cubes), squares (-cubes), line segments (-cubes) and vertices (-cubes). This identity can be proven by a simple combinatorial argument: for each of the vertices of the hypercube, there are ways to choose a collection of edges incident to that vertex. Each of these collections defines one of the -dimensional faces incident to the considered vertex. Doing this for all the vertices of the hypercube, each of the -dimensional faces of the hypercube is counted times since it has that many vertices, and we need to divide by this number.

The number of facets of the hypercube can be used to compute the -dimensional volume of its boundary: that volume is times the volume of a -dimensional hypercube; that is, where is the length of the edges of the hypercube.

These numbers can also be generated by the linear recurrence relation.

,     with , and when , , or .

For example, extending a square via its 4 vertices adds one extra line segment (edge) per vertex. Adding the opposite square to form a cube provides line segments.

The extended f-vector for an n-cube can also be computed by expanding (concisely, (2,1)n), and reading off the coefficients of the resulting polynomial. For example, the elements of a tesseract is (2,1)4 = (4,4,1)2 = (16,32,24,8,1).

Number of -dimensional faces of a -dimensional hypercube (sequence A038207 in the OEIS)
m012345678910
n n-cube Names Schläfli
Coxeter
Vertex
0-face
Edge
1-face
Face
2-face
Cell
3-face

4-face

5-face

6-face

7-face

8-face

9-face

10-face
0 0-cube Point
Monon
( )
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1
1 1-cube Line segment
Dion[7]
{}
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21
2 2-cube Square
Tetragon
{4}
BERJAYABERJAYABERJAYA
441
3 3-cube Cube
Hexahedron
{4,3}
BERJAYABERJAYABERJAYABERJAYABERJAYA
81261
4 4-cube Tesseract
Octachoron
{4,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
16322481
5 5-cube Penteract
Deca-5-tope
{4,3,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
32808040101
6 6-cube Hexeract
Dodeca-6-tope
{4,3,3,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
6419224016060121
7 7-cube Hepteract
Tetradeca-7-tope
{4,3,3,3,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
12844867256028084141
8 8-cube Octeract
Hexadeca-8-tope
{4,3,3,3,3,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
2561024179217921120448112161
9 9-cube Enneract
Octadeca-9-tope
{4,3,3,3,3,3,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
51223044608537640322016672144181
10 10-cube Dekeract
Icosa-10-tope
{4,3,3,3,3,3,3,3,3}
BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
1024512011520153601344080643360960180201

Graphs

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An n-cube can be projected inside a regular 2n-gonal polygon by a skew orthogonal projection, shown here from the line segment to the 15-cube.

Petrie polygon Orthographic projections
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Line segment
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Square
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Cube
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Tesseract
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5-cube
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6-cube
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7-cube
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8-cube
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9-cube
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10-cube
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11-cube
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12-cube
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13-cube
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14-cube
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15-cube
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The hypercubes are one of the few families of regular polytopes that are represented in any number of dimensions.[8]

The hypercube family is one of three regular polytope families, labeled by Coxeter as γn. The other two are the hypercube dual family, the cross-polytopes, labeled as βn, and the simplices, labeled as αn. A fourth family, the infinite tessellations of hypercubes, is labeled as δn.

Another related family of semiregular and uniform polytopes is the demihypercubes, which are constructed from hypercubes with alternate vertices deleted and simplex facets added in the gaps, labeled as n.

n-cubes can be combined with their duals (the cross-polytopes) to form compound polytopes:

Relation to (n−1)-simplices

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The graph of the n-hypercube's edges is isomorphic to the Hasse diagram of the (n−1)-simplex's face lattice. This can be seen by orienting the n-hypercube so that two opposite vertices lie vertically, corresponding to the (n−1)-simplex itself and the null polytope, respectively. Each vertex connected to the top vertex then uniquely maps to one of the (n−1)-simplex's facets (n−2 faces), and each vertex connected to those vertices maps to one of the simplex's n−3 faces, and so forth, and the vertices connected to the bottom vertex map to the simplex's vertices.

This relation may be used to generate the face lattice of an (n−1)-simplex efficiently, since face lattice enumeration algorithms applicable to general polytopes are more computationally expensive.

Generalized hypercubes

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Regular complex polytopes can be defined in complex Hilbert space called generalized hypercubes, γp
n
= p{4}2{3}...2{3}2, or BERJAYABERJAYABERJAYABERJAYA..BERJAYABERJAYABERJAYABERJAYA. Real solutions exist with p = 2, i.e. γ2
n
= γn = 2{4}2{3}...2{3}2 = {4,3,..,3}. For p > 2, they exist in . The facets are generalized (n−1)-cube and the vertex figure are regular simplexes.

The regular polygon perimeter seen in these orthogonal projections is called a Petrie polygon. The generalized squares (n = 2) are shown with edges outlined as red and blue alternating color p-edges, while the higher n-cubes are drawn with black outlined p-edges.

The number of m-face elements in a p-generalized n-cube are: . This is pn vertices and pn facets.[9]

Generalized hypercubes
p=2p=3p=4p=5p=6p=7p=8
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γ2
2
= {4} = BERJAYABERJAYABERJAYA
4 vertices
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γ3
2
= BERJAYABERJAYABERJAYA
9 vertices
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γ4
2
= BERJAYABERJAYABERJAYA
16 vertices
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γ5
2
= BERJAYABERJAYABERJAYA
25 vertices
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γ6
2
= BERJAYABERJAYABERJAYA
36 vertices
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γ7
2
= BERJAYABERJAYABERJAYA
49 vertices
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γ8
2
= BERJAYABERJAYABERJAYA
64 vertices
BERJAYA
γ2
3
= {4,3} = BERJAYABERJAYABERJAYABERJAYABERJAYA
8 vertices
BERJAYA
γ3
3
= BERJAYABERJAYABERJAYABERJAYABERJAYA
27 vertices
BERJAYA
γ4
3
= BERJAYABERJAYABERJAYABERJAYABERJAYA
64 vertices
BERJAYA
γ5
3
= BERJAYABERJAYABERJAYABERJAYABERJAYA
125 vertices
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γ6
3
= BERJAYABERJAYABERJAYABERJAYABERJAYA
216 vertices
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γ7
3
= BERJAYABERJAYABERJAYABERJAYABERJAYA
343 vertices
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γ8
3
= BERJAYABERJAYABERJAYABERJAYABERJAYA
512 vertices
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γ2
4
= {4,3,3}
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
16 vertices
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γ3
4
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
81 vertices
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γ4
4
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
256 vertices
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γ5
4
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
625 vertices
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γ6
4
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
1296 vertices
BERJAYA
γ7
4
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
2401 vertices
BERJAYA
γ8
4
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
4096 vertices
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γ2
5
= {4,3,3,3}
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
32 vertices
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γ3
5
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
243 vertices
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γ4
5
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
1024 vertices
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γ5
5
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
3125 vertices
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γ6
5
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
7776 vertices
γ7
5
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
16,807 vertices
γ8
5
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
32,768 vertices
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γ2
6
= {4,3,3,3,3}
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
64 vertices
BERJAYA
γ3
6
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
729 vertices
BERJAYA
γ4
6
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
4096 vertices
BERJAYA
γ5
6
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
15,625 vertices
γ6
6
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
46,656 vertices
γ7
6
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
117,649 vertices
γ8
6
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
262,144 vertices
BERJAYA
γ2
7
= {4,3,3,3,3,3}
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
128 vertices
BERJAYA
γ3
7
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
2187 vertices
γ4
7
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
16,384 vertices
γ5
7
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
78,125 vertices
γ6
7
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
279,936 vertices
γ7
7
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
823,543 vertices
γ8
7
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
2,097,152 vertices
BERJAYA
γ2
8
= {4,3,3,3,3,3,3}
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
256 vertices
BERJAYA
γ3
8
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
6561 vertices
γ4
8
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
65,536 vertices
γ5
8
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
390,625 vertices
γ6
8
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
1,679,616 vertices
γ7
8
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
5,764,801 vertices
γ8
8
= BERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYABERJAYA
16,777,216 vertices

Relation to exponentiation

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Any positive integer raised to another positive integer power will yield a third integer, with this third integer being a specific type of figurate number corresponding to an n-cube with a number of dimensions corresponding to the exponential. For example, the exponent 2 will yield a square number or "perfect square", which can be arranged into a square shape with a side length corresponding to that of the base. Similarly, the exponent 3 will yield a perfect cube, an integer which can be arranged into a cube shape with a side length of the base. As a result, the act of raising a number to 2 or 3 is more commonly referred to as "squaring" and "cubing", respectively. However, the names of higher-order hypercubes do not appear to be in common use for higher powers.

See also

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Notes

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  1. Paul Dooren; Luc Ridder (1976). "An adaptive algorithm for numerical integration over an n-dimensional cube". Journal of Computational and Applied Mathematics. 2 (3): 207–217. doi:10.1016/0771-050X(76)90005-X.
  2. Xiaofan Yang; Yuan Tang (15 April 2007). "A (4n − 9)/3 diagnosis algorithm on n-dimensional cube network". Information Sciences. 177 (8): 1771–1781. doi:10.1016/j.ins.2006.10.002.
  3. Elte, E. L. (1912). "IV, Five dimensional semiregular polytope". The Semiregular Polytopes of the Hyperspaces. Netherlands: University of Groningen. ISBN 141817968X. {{cite book}}: ISBN / Date incompatibility (help)
  4. Coxeter 1973, pp. 122–123, §7.2 see illustration Fig 7.2C.
  5. Miroslav Vořechovský; Jan Mašek; Jan Eliáš (November 2019). "Distance-based optimal sampling in a hypercube: Analogies to N-body systems". Advances in Engineering Software. 137 102709. doi:10.1016/j.advengsoft.2019.102709. ISSN 0965-9978.
  6. Coxeter 1973, p. 122, §7·25.
  7. Johnson, Norman W.; Geometries and Transformations, Cambridge University Press, 2018, p.224.
  8. Noga Alon (1992). "Transmitting in the n-dimensional cube". Discrete Applied Mathematics. 37–38: 9–11. doi:10.1016/0166-218X(92)90121-P.
  9. Coxeter, H. S. M. (1974), Regular complex polytopes, London & New York: Cambridge University Press, p. 180, MR 0370328.

References

[edit]
[edit]
Family An Bn I2(p) / Dn E6 / E7 / E8 / F4 / G2 Hn
Regular polygon Triangle Square p-gon Hexagon Pentagon
Uniform polyhedron Tetrahedron OctahedronCube Demicube DodecahedronIcosahedron
Uniform polychoron Pentachoron 16-cellTesseract Demitesseract 24-cell 120-cell600-cell
Uniform 5-polytope 5-simplex 5-orthoplex5-cube 5-demicube
Uniform 6-polytope 6-simplex 6-orthoplex6-cube 6-demicube 122221
Uniform 7-polytope 7-simplex 7-orthoplex7-cube 7-demicube 132231321
Uniform 8-polytope 8-simplex 8-orthoplex8-cube 8-demicube 142241421
Uniform 9-polytope 9-simplex 9-orthoplex9-cube 9-demicube
Uniform 10-polytope 10-simplex 10-orthoplex10-cube 10-demicube
Uniform n-polytope n-simplex n-orthoplexn-cube n-demicube 1k22k1k21 n-pentagonal polytope
Topics: Polytope familiesRegular polytopeList of regular polytopes and compoundsPolytope operations