(no subject)
Nov. 1st, 2011 10:41 pmI finally gave in and bought VtM Bloodlines today. On eBay from a UK seller and he already sent it on its way. Hopefully it'll arrive quickly and undamaged. Installing will be a nightmare -- did I mention this game is literally unplayable without patches? The big ones are the official patch from the developers and two fan-mades that may or may not be compatible (experiences vary). The documentation regarding the patches is crappy. Plus they are a package deal -- it's not like in Morrowind where I could pretty much fine-tune the game with small detail mods, the fanpatch creators had specific ideas about how the game as a whole should play so you're stuck with the changes you like and the changes you can't stand or don't care about.
But anyways, I am excited. EXCITED. I've been obsessing over this game for a whole year (usually quietly and to myself because... there's neither much of a fandom nor many people at all near me who are into VtM AND play that videogame). I'm gonna play it and I'm gonna take notes. And quite probably curse a lot.
The thing is, no matter how many flaws the game has in execution or representation, its player-NPC interaction (i.e. the role-playing aspect) is so amazingly done that you will feel it changes you. The voice-acting is overwhelmingly great, the dialogue is fun, and the NPCs have personality by the bucketload. So much that I am looking forward to "meeting" them, you know what I mean? I'm literally sitting here going "I want to finally meet Isaac" (Romero, Mercurio, Gary, Sebastian, Velvet, Damsel, Nines, I could go on forever ...) and I want to coax every possible reaction and line of dialogue out of them. And because their facial animations are done so well, it feels like an actual conversation: they smirk, furrow their brows, roll their eyes, look smug... it's really easy to think that they have a life, you know?
I have a suspicion that many other RPGs will somehow lose their shine for quite a while after I'm done with Bloodlines.
...
COME TO PAPA
WHY ARE YOU NOT IN MY MAILBOX YET
OR YESTERDAY
;_;
...
*pushes vampire OC into the background* shut uuuuup
I'm buying this for meeeeeeee
jumping up and down is for people who want to reach the top shelf
But anyways, I am excited. EXCITED. I've been obsessing over this game for a whole year (usually quietly and to myself because... there's neither much of a fandom nor many people at all near me who are into VtM AND play that videogame). I'm gonna play it and I'm gonna take notes. And quite probably curse a lot.
The thing is, no matter how many flaws the game has in execution or representation, its player-NPC interaction (i.e. the role-playing aspect) is so amazingly done that you will feel it changes you. The voice-acting is overwhelmingly great, the dialogue is fun, and the NPCs have personality by the bucketload. So much that I am looking forward to "meeting" them, you know what I mean? I'm literally sitting here going "I want to finally meet Isaac" (Romero, Mercurio, Gary, Sebastian, Velvet, Damsel, Nines, I could go on forever ...) and I want to coax every possible reaction and line of dialogue out of them. And because their facial animations are done so well, it feels like an actual conversation: they smirk, furrow their brows, roll their eyes, look smug... it's really easy to think that they have a life, you know?
I have a suspicion that many other RPGs will somehow lose their shine for quite a while after I'm done with Bloodlines.
...
COME TO PAPA
WHY ARE YOU NOT IN MY MAILBOX YET
OR YESTERDAY
;_;
...
*pushes vampire OC into the background* shut uuuuup
I'm buying this for meeeeeeee
jumping up and down is for people who want to reach the top shelf

