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Baldur's Gate III

aka: BG3, Baldur's Gate 3, Gustav
Moby ID: 150689

This cover may contain mature content.

MobyRank
#116 7
Free camera
#2 1
Windows Specs

Description official descriptions

Baldur's Gate III is a role-playing game situated within the established universe of the Forgotten Realms. The story unfolds around a group of characters who become infected by a parasitic tadpole, threatening to turn them into Mind Flayers, a dreaded and alien species known for their psionic abilities and power over other creatures. This central conflict serves as a catalyst, drawing the characters into a grander plot that spans diverse regions and encounters with various factions.

Players can either choose the pre-designed Origin characters or craft their own from a selection of races and classes typical of Dungeons & Dragons lore, such as elves, dwarves, wizards, and rogues, among others. The gameplay emphasizes turn-based tactical combat, where players must strategically deploy their party members on the battlefield, leveraging their unique abilities and spells. Additionally, decision-making and character interactions play significant roles, with player choices leading to varying narrative outcomes, affecting not only the story's progression but also relationships with party members and other NPCs.

A notable feature is its adherence to many Dungeons & Dragons mechanics, translating the tabletop experience into a digital format. Dice-rolling, a staple of the D&D system, is integral to many actions and decisions in the game, introducing elements of chance and unpredictability. Environments in the game are highly interactive, allowing players to exploit them for strategic benefits during encounters. Furthermore, the game provides the option for cooperative play, letting multiple players navigate the narrative and challenges together.

Series +

Baldur's Gate series

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Media

This video may contain mature content.

Baldur's Gate III: Original Game Soundtrack

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Spellings

  • バルダーズ・ゲート3 - Japanese spelling
  • 博德之门3 - Simplified Chinese spelling
  • 柏德之門3 - Traditional Chinese spelling
  • 발더스 게이트 3 - Korean spelling

Screenshots

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Credits (Windows version)

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In loving memory of
Directed by
Produced by
Animation Director
Art Director
Audio Director
Cinematic Director
Composer / Music Director
PR & Communications Director
Performance Director
Publishing Director
QA Director
Scripting Director
Technical Animation Director
Technical Art Director
Technical Director
UI/UX Design Director
VFX Director
Voice and Casting Director
World Building Director
Lead Animators
Associate Lead Animator
Animation Producer
[ full credits ]

Collaborations

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Reviews

Critics

Average score: 96% (based on 206 ratings)

Players

Average score: 4.3 out of 5 (based on 128 ratings with 4 reviews)

Complex Deep Stories, Good Characters, Challenging Battles, Lot of Bugs

The Good
Baldur's Gate III takes a simple concept, the use of parasites to reproduce, and builds it out to a complex opera of desperate victims trying to overcome the plans of gods and demons. Each character the player meets has a rich story, more so enriched by developers who bend over backwards to improve each story. You can start by rolling your own player character, or play as each of the NPCs, experiencing their story, or as a special character, the dark urge, which adds another storyline to the main story. The player can carry on through the story with four characters and decide how to handle each encounter through the story. Each is infected by the Illithid, monsters capable of eating minds and controlling others. Only, the parasite is not progressing and instead those infected by the parasite become controlled, only not you nor the characters you encounter. This mystery will be unraveled throughout your journey. The combat is a pretty good implementation of Dungeons and Dragons 5e, though I'm no expert and there have been complaints about some of the rules. I found it complex and rich in details, with a lot of choices in how you build your character and create a viable team. The battles do not hand hold you and you have to take advantage of all the rules in order to survive some of the challenging fights in the game. The setting itself becomes key to victory, using chandeliers, oil spills, and barrels to damage and frustrate your enemies. The environments are rich and full of activities and quests to encounter. It seems as if each corner there is something new to discover, as you explore castles, druid enclaves, the depths of the Underdark, cursed lands, and finally the namesake city Baldur's Gate. Throughout there are plenty of interesting NPCs to meet and villains to challenges, as the conversations are usually entertaining, humorous, or touching. The side quests and the characters are the best part of the game. All are drenched in the world of dungeon's and dragons, as you meet many of the creatures of the world and discover the complex politics of the various races and monsters.

The Bad
As much as I loved playing the game, I could not give it a five star rating. There are bugs galore and UI complexities that will drive you crazy. For instance, in navigating the halls, if one wants to walk through a door, you cannot just click in the middle of the door, as it thinks you want to close the door. You have to turn the camera around and click on the other side of the door. Want to fire arrows from the top of what looks like an obvious balcony. Unfortunately, the view is blocked by the railing. Overall, there is a lot going right in the game, but modeling such a complex system is bound to have it's issues. A lot of time it's just trial and error to figure out how things really work in the game. For instance, the spell confusion should cause enemies to do random activities, but the spell does not work properly so most enemies just continue to attack your party, making it a waste of a spell. The team at Larian worked really hard to address these issues, but it's just to big and complex a game to get all the issues addressed, so many times you will get frustrated clicking on your characters in a crowd, or directing actions.

The Bottom Line
The game is an amazing work of fiction merged with gameplay. All the characters are interesting and the amount of choice in the game that has consequence is beguiling and begs for multiple play throughs. Well worth a play through, despite the bugs and complexity.

Windows · by Dwango (298) · 2025

Unpopular opinion

The Good
The graphics are great.

The Bad
I found the first 30 hours to be somewhat interesting, but after that, starting with Act 2, I suddenly started to become very bored and over the game. The environments are depressing and boring. The combat starts to get repetitive and is very slow and boring. The story and characters are uninspiring and boring. Traversal is awkward and very point-and-click oriented. None of the music is interesting.

The Bottom Line
I just couldn't bring myself to keep playing and lost interest. At least I gave it a real chance.

Windows · by nep321 · 2026

Meme game?

The Good
A few of the scenes like Act 2 look nice

The Bad
- The 3D camera is awful. - Turn-based combat takes way too long compared to BG1/2 RTWP. - Characters and monsters many actions and move too far per turn. - It has 4 party members instead of 6 like in BG1/2. - The UI is very ugly compared to BG1/2. - The 3D character faces/portraits are very ugly compared to the drawn portraits in BG1/2. - It includes childish reddit humor like the poop knife. - It's been in early access for years, but it's still very buggy. - It's too sexual to the point of being disgusting in my opinion - The animations are comically bad. - The PC is not voiced so they just mime in the animated dialogues. - The companions are extremely unlikeable. - The environmental graphics tend to be confusing (though not as much as JA3) - The narrator is a bizarre feature

I could go on...

The Bottom Line
The story of BG ended definitively in BG2 ToB.

This is a different game that they cynically put the BG name on. I think that without the name this would be recognized as a bad or mediocre game.

Sometimes our memories deceive us, so after finding "BG3" so disappointing I went and played BG2 SoA. Yep, it's just as good as I remember it being and much better than "BG3".

Windows · by dorian grey (243) · 2024

[ View all 4 player reviews ]

Trivia

Cancelled Black Isle Studios' version

By 2002, Black Isle Studios was developing a game titled Baldur's Gate III (originally codenamed Project Jefferson and The Black Hound), and was to use a 3D engine and 3rd Edition Dungeons & Dragons rules. It was cancelled by 2003, when publisher Interplay lost the Dungeons & Dragons license to Atari.

Sales

During its 3 year-long early access period on Windows and Macintosh, the game sold 2.5 million copies according to studio lead Swen Vincke.

Baldur's Gate III had the second-biggest launch day on Steam in 2023, with approximately 470,000 concurrent players on 3 August 2023. The number of concurrent Steam players in general would peak at 875,343 on 13 August 2023 at 19:55:05 UTC, which was the 9th all-time highest peak on the platform according to SteamDB.

Note: At the time, the only other storefront the game was available from was GOG.com, for which there is no publicly available sales data.

Awards

  • The Game Awards 2023
    • Game of the Year - Won
    • Best Game Direction - Nominated
    • Best Narrative - Nominated
    • Best Score and Music - Nominated
    • Best Performance (Neil Newbon as Astarion) - Won
    • Best Community Support - Won
    • Best RPG - Won
    • Best Multiplayer - Won
    • Player's Voice - Won
  • GameSpot
    • Game of the Year 2023 - Won
  • Golden Joysticks 2023
    • Best Storytelling - Won
    • Best Visual Design - Won
    • Studio of the Year (Larian Studios) - Won
    • Best Game Community - Won
    • Best Supporting Performer (Neil Newbon as Astarion) - Won
    • Best Supporting Performer (Amelia Tyler as the narrator) - Nominated
    • PC Game of the Year - Won
    • Ultimate Game of the Year - Won
  • Hollywood Music in Media Awards
    • Video Game Song, 2020 ("Weeping Dawn" composed by Borislav Slavov and performed by Vesela Delcheva and the Budapest Studio Orchestra) - Nominated
    • Video Game Song, 2021 ("I Want to Live" composed by Borislav Slavov and performed by Ilona Ivanova) - Nominated
    • Video Game Score, 2023 (Borislav Slavov) - Nominated
  • 27th D.I.C.E Awards (2024)
    • Outstanding Achievement in Story - Won
    • Role-Playing Game of the Year - Won
    • Outstanding Achievement in Game Design - Won
    • Outstanding Achievement in Game Direction - Won
    • Outstanding Achievement in Character (Astarion) - Nominated
    • Outstanding Achievement in Character (Karlach) - Nominated
    • Game of the Year - Won
  • 24th Annual Game Developers Choice Awards (2024)
    • Game of the Year - Won
    • Best Audio - Nominated
    • Best Design - Won
    • Best Narrative - Won
    • Best Technology - Nominated
    • Innovation Award - Nominated
    • Social Impact Award - Nominated
    • Audience Award - Won
  • 2024 BAFTA Games Awards
    • Artistic Achievement - Nominated
    • Best Game - Won
    • Multiplayer - Nominated
    • Music - Won
    • Narrative - Won
    • Performer in a Leading Role (Amelia Tyler as the narrator) - Nominated
    • Performer in a Leading Role (Neil Newbon as Astarion) - Nominated
    • Performer in a Leading Role (Samantha Béart as Karlach) - Nominated
    • Performer in a Supporting Role (Andrew Wincott as Raphael) - Won
    • Performer in a Supporting Role (Tracy Wiles as Jaheira) - Nominated
    • EE Player's Choice - Won
  • The Game Awards 2025
    • Community Support - Won
  • Steam Awards 2025
    • Labor of Love Award - Won

By July 2024, Larian started rotating staff members who went to accept awards, as the sheer number of ceremonies they were invited to started negatively affecting development.

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  • MobyGames ID: 150689
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Contributors to this Entry

Game added by Rik Hideto.

PlayStation 5, Xbox Series added by Plok.

Additional contributors: Plok, MobyReed, Koterminus.

Game added November 16, 2020. Last modified June 18, 2026.