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Implanted
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Shortlisted for the 2019 Compton Crook Award for best first Science Fiction/Fantasy/Horror Novel
When college student Emery Driscoll is blackmailed into being a courier for a clandestine organisation, she's cut off from the neural implant community which binds the domed city of New Worth together. Her new employers exploit her rare condition which allows her to carry encoded data in her blood, and train her to transport secrets throughout the troubled city. New Worth is on the brink of Emergence - freedom from the dome - but not everyone wants to leave. Then a data drop goes bad, and Emery is caught between factions: those who want her blood, and those who just want her dead.
2018 SFR Galaxy Award Winner — a “standout” book in Science Fiction Romance
File Under: Science Fiction [ Under the Dome | Blood Courier | Disconnected | Bright Future ]
- Print length401 pages
- LanguageEnglish
- PublisherWatkins Media
- Publication dateAugust 7, 2018
- Dimensions5.12 x 0.91 x 7.75 inches
- ISBN-100857667998
- ISBN-13978-0857667991
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From the Publisher
Lauren C Teffeau
Lauren C Teffeau lives and dreams in the southwestern United States. When she was younger, she poked around in the back of wardrobes, tried to walk through mirrors, and always kept an eye out for secret passages, fairy rings, and messages from aliens. Now, she writes to cope with her ordinary existence. Implanted is her first novel.
' love how science fiction is a whole genre built around thought experiments: if x happens, here are all the potential ramifications you probably didn’t think about presented in narrative form. For so long science fiction and fantasy has been sounding the alarm on lots of issues, and envisioning worst-case scenarios, but real solutions often get overlooked in the spectacle. Implanted is 'hopeful' in the sense that it takes things like climate change, war, and huge, disruptive shifts in population centers as a given, but then asks: how do we get back to an approximation of what we had before all the bad stuff happened?'
Advance Praise for Implanted
New Worth
A domed city of the future – last refuge for mankind to survive the severe weather, pollution and desertification outside. A vast metropolis where the wealthy bask in the sunlight, but everyone else lives in the shade.
Calibration
Neural implants allow people to be connected more intimately than ever, beyond deep virtual reality simulations and social media, into true emotional interconnection which keeps society together.
Emergence
The day when the glass comes down and the citizens of New Worth can finally return to the land they left behind – the focus of their hopes. No one can live under a dome forever.
Editorial Reviews
Review
"Lauren C Teffeau brings us a fully-realized world filled with conflict, drama, and insight."
– Walter Jon Williams, multiple-award-winning author of Hardwired and the Praxis series
"Implanted takes readers to the bleeding edge of a hopeful future and dives headlong into the risks required to make that future real. Emery is a character I loved from the start for her skills and flaws both, and Teffeau takes this ultra-high-tech future to new heights and depths with incredible skill. Such a great adventure!"
– Fran Wilde, Hugo and Nebula finalist and Andre Norton-winning author of the Bone Universe series
"Futuristic intrigue solidly rooted in intricate, multi-level worldbuilding – spiced with just a touch of romance – singles Lauren C Teffeau's Implanted out from the cyberpunk pack."
– Jane Lindskold, New York Times bestselling author of Through Wolf's Eyes
"Teffeau serves up the future and it's entertaining and scary! The arms race of hackers and blockers goes to new heights, in an intriguing tale of life in the non-utopic automated cities of the future."
– S M Stirling, New York Times bestselling author of Black Chamber and The Sky-Blue Wolves
"Imaginative and thrilling, IMPLANTED features a truly unique premise, characters you'll want to root for, and a fascinating, fully-realized future."
– Lori M Lee, author of Gates of Thread and Stone and The Infinite
"Extreme weather has forced humans into domed cities. As they approach the day they will emerge, a young woman uncovers a nefarious plot that could change everything. Implanted is a thought-provoking look into our environmental responsibilities and the dangers of a hyperconnected society."
-- Grist.org's Definitive Climate Fiction Reading List
"This is a cracking tale. It's reminiscent of the best spy thrillers of the last century, mixed up with some well thought out SF technological ideas."
-- The British Fantasy Society
About the Author
Excerpt. © Reprinted by permission. All rights reserved.
My implant, working in concert with the arcade’s rec suite, mimics the sensations of fists striking flesh and bone. The pain reverberates back to my brain, but I don’t bruise, I don’t bleed, I certainly don’t break. And I don’t feel the crawling animal need to survive – or fear that I won’t – the way I would in real life. Fear I know firsthand.
Considering all that, beating the shit out of computer-generated thugs is only so satisfying, but I take what I can get.
The immersive generates my next wave of opponents, and anything goes. That’s the whole reason I chose this particular street combat scenario to complement the hours of martial arts training I’ve logged. When your life’s on the line, form and philosophy can hinder as much as help. Setting up kicks or chaining together moves burns time you may not have. With the arcade’s AI tweaking the level of difficulty each round, I have to draw on every technique I’ve picked up over the years.
The fear found in the arcade may be a simulation, but it’s still a good way to learn how to stay on your toes. Especially down here.
The abandoned warehouse has rows of cargo containers I can hide behind or otherwise use against my opponents, but I try not to resort to that if I can hold my own in the open area toward the center of the building. Ancient fluorescent lights buzz overhead, adding to the derelict ambiance.
Anticipation blazes bright and hot as the two gangbangers circle me. There’s a story mode about infiltrating a drug ring, but I’m just here for the realistic fight mechanics. The taller one on the left is the first to oblige. He steps forward, leaving his buddy to watch on. After a few more rounds, the AI will make it so they fight in teams, but for now I have the luxury of taking them on individually.
My opponent’s gaze sweeps over my avatar, and he smirks. He sees a petite woman – not far off from my true stature – and assumes he knows what he’s in for. But he’s wrong wrong wrong.
His eyes widen in surprise when I duck his first swing and follow up with a quick jab to his side. Whatever else, at least the game gets character reactions right. He throws a wild punch. I knock it aside, then catch him in the chin with an uppercut, driving into him with my shoulder. He sags to the floor.
His friend wastes no time and charges after me. I barely have a chance to reset when he wraps his arms around me in a bear hug. My implant hijacks my olfactory system, and all I can smell is his cheap cologne. I tell myself I can handle the swamping claustrophobia, the choking sense of being smothered.
It’s a lie, but a practiced one. One that allows me to kick out, my foot catching him in the knee. Lucky. He groans, and his grip loosens enough for me to slip out from underneath him. To land a solid punch along his temple. He falls, and I fall with him, pummeling him with my fists.
Anything to feel, to inflict pain tenfold, even if he’s not the true recipient of so much rage.
||| Level complete. |||
A harsh cry rips through me as I stagger to my feet. I give my opponent a kick in his soft belly for good measure. Dull, gnawing pain radiates up from my toes. Still worth it.
||| Would you like to continue? |||
I’m tempted, even though it’s a struggle to slow my breathing. But I have an appointment I’ve gotta keep.
I log out of the game. Gone is the industrial, early twenty-first century warehouse. In its place is a capsule-sized room scented with lilac, housing the latest cutting-edge tech for super‑immersive simulations and games. The arcade provides a much-needed escape from everyday life in the domed city of New Worth, but some days I need the ritual more than others.
With sleepwalker precision, I pry myself out of the harness that lets me interact with the game’s augmented environment. The feedback mitts are next, and it takes a moment for the sensation to return to my hands as the data receptors embedded in my palms and fingertips disengage from the tech. My implant projects messages and alerts that arrived while I was at the arcade into my field of vision. I scan through them with a series of eye movements, trashing a reminder for Brita’s party tonight. As if I’d forget.
Rik pinged me while I was under. For a moment, I want nothing more than to reach out and have his consciousness brush against mine, a connection fostered by our implants. But I don’t dare. Not with the risk of emotional bleed from what I’ve tasked myself with this afternoon. He’ll have to wait.
With a hard blink, my implant’s ocular interface recedes into the background. I fit my day gloves over my hands, grab my bag, and exit the suite.
Kenzie, the jockey on call, gives me a nod. Feeds from all the recreation suite rentals scroll across his monitors, tracking account balances, vitals, and hardware performance. Although arcades in the Canopy are closer to my dorm, this is the one I grew up going to, only a few blocks away from my parents’ apartment in the Terrestrial District. The jockeys all know me and ensure I get the best functioning suites. They tend to do a better job cleaning up after the previous occupants, too, when I have a reservation on the books.
I drift toward the exit but hold off on joining the late afternoon crowds that always plague New Worth’s lower levels. I’m a few minutes ahead of schedule. Just as well. I try to shake off the brawl from the game – I need all my focus for what’s next.
With the Promenade – the biggest thoroughfare that traverses the length of the Terrestrial District – only a few blocks away, the bustle and hum of people are everywhere. Down here in the perpetual twilight, streetlamps burn day and night. Holographic projections and bioluminescent paint cover every flat surface with advertising. I adjust my ocular boost accordingly to help me make sense of the chaos as I search. Not everyone gets the night amplification filter – only the lucky few in the Terrestrial District who can afford it. My father never got one, but he worked overtime for a year to ensure I had it by the time I started middle school.
“What are you doing, Emery?” Kenzie asks, suddenly at my side.
I whirl toward him, fist at the ready, then relax at the sight of his startled, pale face. Guess I’m still amped up after my session.
“Whoa.” He holds up his hands, faux leather wristlets protecting his data receptors. “Sorry I scared you, but you looked a bit lost.” Up close, I can make out the metal plates along his forehead and cheeks, just under the skin, where he can magnetically mount different accessories. Anything from devil’s horns or reptilian frills to carved bone ornaments. But he’s just himself today.
“Oh, I was just…” I tap my temple, signaling preoccupation with my implant, and hope he’ll drop it.
“Well, don’t let me interrupt a conversation with one of your blink buddies. Or maybe a confidant?” He waggles his brows suggestively at the idea of me having an implant contact I share everything with, but to trust someone with that much of myself? There’s an extremely short list of potential candidates. “You know I’d calibrate with you any time,” Kenzie continues. “Just say the word. Isn’t that why you started coming round again?”
He usually doesn’t let me leave without some form of banter, but I’m not up for it today. Perhaps sensing that, he saunters back to the desk. “Put you down for the same time tomorrow?”
“Nah. Sunday,” I call after him.
“You’re taking a day off? What’s the occasion?”
“I have a life outside the arcade, believe it or not.” I keep my gaze trained on the crowd, scanning for a very specific shade of brown hair.
“Sure you do.”
“Jealous?” I say over my shoulder. But before I can give as good as I get, a guy with the exact tint of brown hair comes down the street.
For a moment, all that aggression from the game flares up at the sight of Breck Warner. It’s him all right. His easy stride camouflages his lean strength. The mop of curls hanging into his eyes softens his slightly beady gaze as he tracks his surroundings. By day, he’s a mild-mannered assistant tech at an implant clinic in the Understory. Decent job, good benefits. He doesn’t need to prey on the people down here. That he does anyway…
Death-gripping the shoulder strap to my bag, I make my decision. Actually, I already made the decision when I came here today. I just keep expecting it to get easier. “Gotta go,” I tell Kenzie.
I brace myself for not only the increase in humidity as I pass through the arcade’s automated doors but also the crowded stink that permeates everything dirtside. Leaving the arcade behind, I walk the cramped streets of the Terrestrial District. Mile-tall towers hulk overhead, blocking any possibility of natural light filtering down.
New Worth’s just one of the domed cities around the world shielding humanity from the elements that rage on the other side of the glass. After too many years of storm-leveled towns, receding coastlines, drought, flood, pollution, and devastating fighting over food and resources as governments tried to provide for their people, domed cities became our only option to escape the ravages of a world that had finally turned against us after so many years of abuse.
While everyone in New Worth is granted equal protection from the hostile environment outside, our lives inside the dome are dictated by status, credit balances, and career potential. Those with the right credentials have every advantage as they literally ascend through society, living out their lives in the city’s luxurious upper levels. Everyone else remains landlocked in the Terrestrial District – choked off from light, constrained by space, and constantly inundated by others tied to the same fate.
The one bright spot on the horizon is Emergence – the day when the glass can finally come down, and we return to the land of our ancestors. So, as we wait for our rehabilitation efforts beyond the dome to take root, implants not only help us pass the time, but also make our lives a bit more bearable.
With a simple eyecast command, I can filter out the incessant noise down here. No more crying babies or shrieking feral children. No more desperate pitches from beggars with homebrew credit transfer devices clutched in their bare hands. Or the aggressive advertising jingles piped out of every storefront. No windy grumble from the maglev tracks crisscrossing overhead or the creaking drone of air ventilation shafts that pump cool air into the Canopy. The resulting relative silence gives you the space to think – something I didn’t know I needed until I got outfitted with my implant at age ten.
The smells are harder to get rid of, requiring expensive implant add-ons or body modifications. Most people learn to live with it. There was a time I was noseblind to it all, but my time in the Canopy has since put an end to that.
Crowds trickle along, eddying at intersections or swirling around busy storefronts, as garbage bots and far too many people fight their way through the constant gloom. The government keeps saying they want to clean things up, but with buildings constantly being appropriated to better support the Understory, and by extension the Canopy above, instead of something useful like retrofitting them for capsule residences to accommodate the waiting lists, life in the Terrestrial District can only continue to degrade.
There are too many people stuck down here for it not to.
Following someone through a crowd, especially in the lower levels, isn’t difficult with the sheer numbers of us out and about. But when the people thin out and there’s less of a buffer between you and your quarry, it’s a lot harder to go unnoticed. Something I’ve learned the hard way shadowing Breck these last few weeks.
One wrong move, game over.
But this is no game. My first unencumbered glimpse of him through the press of bodies sends a wash of cold down my spine. He’s shouldering a large pack. It’s going to be today. Intellectually, I’ve known every time I follow him he might act. Moisture floods my gloved palms, and a knot of panic coils tight in my sternum. But I know what I need to do. Can’t lose it now.
His target, a girl in her late teens, wrestles a canvas bag full of groceries from the corner market. She’s as unaware of him as he is of me. We navigate the twisting streets, moving further away from the more populated blocks that feed off the Promenade. In the Terrestrial District, there’s a certain safety in numbers. A safety we’re forgoing with each step.
She’s barely aware of the danger, probably lost to her implant to pass the time. She should know better. But it’s impossible to go through life always on your guard. It’s unfair that’s what’s required of those of us who live dirtside instead of the lofty heights of the Understory or beyond in the hallowed upper levels of the Canopy.
That’s one of the reasons why I vowed to get out of the Terrestrial District as soon as possible. Growing up on the fringes of the Bower, a rough neighborhood only a few blocks away, I watched my parents do everything they could to create careers that would let them rise through the ranks – to no avail. I was lucky enough to get accepted to the College of New Worth in the Canopy and didn’t look back. I thought nothing could make me return. Not after experiencing the golden light and fresh air of the upper levels.
But that was before I realized scum like Breck use the Terrestrial District for their hunting grounds.
There’s hardly anyone about now. I fall back, sticking close to the shadowed façades as best I can. The girl turns left toward an abandoned construction site just a few blocks away. Supposed to create some much-needed new housing for the area, it has been stalled by permitting issues and lawsuits, while the rest of the neighborhood rots around it. Making it the perfect cover for his purposes.
And, coincidentally, mine.
He glances back once, and I busy myself with a secondhand clothing store’s sidewalk display in just the nick of time. The racks are full of cheaply printed fabrics that’ll only withstand a few wears, but most people down here can’t afford to be picky. I wait three painfully long breaths, then ease back into the street.
They’re both gone. For a moment, my heart jackhammers in my chest. I could simply return to my dorm in the Canopy, levels upon levels above, and forget whatever happens here today. No one would know the difference.
Except for me.
My gloved fingertips toy with my throat for a second before I realize what I’m doing. I force my hand back to my side. Swallowing my doubts, I approach an emergency kiosk. Not everyone in the Terrestrial District can afford the subdermal implants that make life under glass worth living. Thankfully it’s still functional – not always a guarantee down here.
“Hello. I’d like to report an attack. I heard screams at the 100 block of the Bower. I saw a man with a knife.”
“Who am I speaking–”
“Please hurry!”
I end the call before things go any further. Hopefully that’ll be enough to bring the police. If not, there’s still me.
The next block over, I catch up to them. Breck’s yet to touch the girl, but she’s picked up her pace, throwing nervous glances over her shoulder. By now she’ll be trying to use her implant to send synch requests to friends or family members. Maybe even the cops. But Breck’s close enough for the implant-blocking device he no doubt has in his pack to put an end to that.
I want to tell her not to run, to stand her ground, to fight back, but she yelps instead. Her grocery bag rips as she takes a turn too hard, scattering day-old produce across the ground. Running scared.
Breck’s there in two strides, his painful grip on her arm propelling her toward the dark alley alongside the empty construction site. We’re on the outer edge of this sector’s police coverage, something he no doubt factored in. What if they don’t come in time?
Stealing myself, I follow. The arcade sessions are supposed to psych me up, file off the edges of my anger so I don’t do something foolish, thoughtless, reactive, whenever I’m down here. But instead of calm poise, I sound like I’ve run a marathon. I try to get control of my breathing as I reach into my messenger bag. All those arcade scenarios I’ve thrown myself into over the years won’t matter if I don’t get this right.
The taser’s awkward in my hands, slippery on account of my gloves. I should’ve practiced this part more. The construction site rears up in front of me, skeletal I-beams and rebar. It disappears overhead into the underside of a concourse that links it to another building.
A shout pierces the air, then it’s quickly muffled, but it’s enough to guide my feet. I find Breck crouched over the girl, a hand clamped over her mouth.
Before I make a conscious decision, the taser recoils, and a jolt of blue slams into his back. He seizes up, eyes rolled back in his head. He never even saw me.
With a sob, the girl pushes him off her. Tears track down her cheeks, the pale skin of her neck rubbed red where he put his hands on her. “Thanks. How did you–”
“The cops are on their way,” I say as I help her to her feet.
“My implant–” Her hand reflexively covers the small square on the back of her neck where the device lives under the skin.
“Don’t worry. It’s temporary.”
“No, I mean I thought he wanted…” She trails off with what’s better left unsaid, and gestures to his pack and the surgical tools and miscellaneous tech from the clinic that have spilled out of it. “But he was after my implant, wasn’t he?”
I nod, not trusting my voice. A scrapper dealing in black-market, gently used implants taken from people he could easily overpower. Some of the Disconnects down here are so desperate for the implant tech they could never afford legally, scum like Breck have turned that desperation into a lucrative cottage industry.
He moans. Oh no. What if he wakes up before the police get here? The taser needs more time before it’ll be able to discharge another blast.
The girl ducks behind me. “What do we do?”
I hand the taser off to her. I’m moving before I even register the action. As though he’s just another thug I need to end in an arcade scenario, I snatch up a discarded brick and slam it into his head. The impact rattles up my arm, buzzes into my shoulder. Definitely not a simulation. But that doesn’t stop me from doing it again.
“Hey.” The girl grabs my arm, gives it a shake, and I drop the bloodied brick. “Pretty sure he’s out after that, if you didn’t kill him outright.”
Hands shaking, I take a step back, trying to look anywhere except for the trickle of blood oozing from his scalp. The alley presses closer, moldering brick and old flyers, the stench from a nearby dumpster wreaking havoc on my stomach. This isn’t what I planned. I thought–
Police sirens peal, and I practically jump. Get it together. I turn to the girl. She’s stopped crying. That’s good. “I was never here, OK?”
She nods slowly, then gives me a look that bruises. “I get it.”
Some of it perhaps, but not all. Not enough. I don’t bother correcting her. She’ll have enough to worry about when the police arrive.
“But tell me, how did you know?”
I squeeze her forearm, as if by touch alone I can impart as much fortifying sympathy as possible before I bail. “Doesn’t matter after today.”
Product details
- Publisher : Watkins Media
- Publication date : August 7, 2018
- Edition : New edition
- Language : English
- Print length : 401 pages
- ISBN-10 : 0857667998
- ISBN-13 : 978-0857667991
- Item Weight : 12.8 ounces
- Dimensions : 5.12 x 0.91 x 7.75 inches
- Best Sellers Rank: #2,302,484 in Books (See Top 100 in Books)
- #2,429 in Cyberpunk Science Fiction (Books)
- #7,265 in Post-Apocalyptic Science Fiction (Books)
- #9,115 in Science Fiction Short Stories
- Customer Reviews:
About the author

Lauren C. Teffeau was born and raised on the East Coast, educated in the South, employed in the Midwest, and now lives and dreams in the high desert of New Mexico. When she was younger, she poked around in the back of wardrobes, tried to walk through mirrors, and always kept an eye out for secret passages, fairy rings, and messages from aliens. She was disappointed. Now, she writes to cope with her ordinary existence. Her environmental fantasy novella A Hunger with No Name will be published by University of Tampa Press on September 20, 2024. Her novel Implanted (2018, Angry Robot), a blend of cyberpunk, solarpunk, adventure, and romance, was shortlisted for the 2019 Compton Crook award for best first SF/F/H novel and named a definitive work of climate fiction by Grist. She's published over twenty short stories in a variety of speculative fiction magazines and anthologies. In addition to a bachelor’s degree in English, she also holds a master’s degree in Mass Communication and spent a few years toiling as a researcher in academia.
headshot courtesy of Kim Jew Studios
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonTop reviews from the United States
- 5 out of 5 stars
A new Hope punk classic!
Reviewed in the United States on August 14, 2025Really imaginative premise and a wonderful romantic plot to boost! This is a must-read for any fans of the hope punk subgenre
Looking forward to reading more Teffeau in the future.
Sending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 4 out of 5 stars
Great world building and plot
Reviewed in the United States on October 11, 2018If you like a main character who is full of 'tude, can round kick someone in the face, and likes to feel pretty every now and again, this is the book for you. Emery is capable, serious, and, at times, surly. She also has a vengeance streak. If you want a character who is cheerful despite all the bad things that happen to them, Emery is not the main character for you. I love that she's tough but her vulnerability shows through.
Implanted has many fleshed out characters and with all different personalities. There was never a time where I thought a personality was cookie cutter.
Nice world building and clear explanations on how things worked. I do wonder about the other cities and if we'll get a peek into them.
There are moments in the plot where I wonder why it went so quick (that's what the minus .5 is for) but it didn't hinder me enjoying it. I do wonder if there is going to be a sequel to this because I want to know what happens next! WHERE DOES IT GO FROM HERE!?
One person found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Excellent read!
Reviewed in the United States on September 7, 2025Loved this book - very compelling story, world building, and characters!
Sending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Fascinating Story of Surviving Climate Crisis
Reviewed in the United States on November 9, 2019I found this story to be compelling and intriguing, with humanity confined to dome living, due to the increasingly hostile weather and environmental pollution. The author has devised a means to prevent the potential violence that would be rampant in the overcrowding of dome life, which, inevitably, gets turned on its head. The trouble with locking people up inside is deciding on when they get to go outside again and who gets to go first.
One person found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Player One meets Bourne with Parkour
Reviewed in the United States on September 26, 2018Fast paced story about a distopian future. I loved the characters in this book. They grow an develop through the twists and turns their world throws at them. There are no easy solutions to the problems they face and the solution they find are real in the worlds limitations. Love the world building and the glimpse into the daily lives.
2 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 4 out of 5 stars
Worth the read
Reviewed in the United States on October 4, 2018I’m new to Cyberpunk. Sure, I saw Johnny Mnemonic and read Altered Carbon but that’s basically it. Not much. I have no idea why as I enjoy fancy advanced technology mixed with dystopian elements. Well, on the bright side, I have a lot to discover.
Implanted hooked me with the premise and unique concept of the hemocryption - coding data in the blood cells. Not only it’s imaginative but also infinitely cool. Here’s the quote explaining the process.
Aventine employs a proprietary hemocryption process where data’s encoded onto the protein strands of your immune cells in your bloodstream. When you get an assignment, encoded blood’s injected into your body. When you arrive at the drop-off location, your blood needs to be scrubbed – essentially a type of dialysis where the encoded cells are separated out from the rest of your blood. The data encoding is geared to a specific HLA type that you and the other couriers have. In other words, you are immune, unaffected by the encoded blood, where people with different HLA types would become sick, with something akin to anaphylactic shock, if injected.
Dope.
In the world of Implanted, people live under a glass dome that separates them from the hostile environment outside. New Worth, built on the battered foundations of Fort Worth, Texas, makes life difficult and demanding, especially for the underprivileged. Under the dome, everything comes to status, credit balances and career potential. Stratified society lacks common goals and a sense of solidarity. Emery Driscoll hopes to pursue a career in data curation. Unfortunately, her DNA has special traits that make her interesting to a clandestine security company. Soon, she finds herself blackmailed into being a blood-courier. She has to cut off any ties with her friends and family.
Officially, she dies.
For the most part, Implanted kept me glued to the pages. A dystopian world, a stratified society obsessed with technology and thought-provoking concepts make it an excellent read. Especially that Teffeau introduces everything accessibly. Her prose flows nicely and never gets in the way of the story.
Teffeau tells the story in the first-person present tense. As a result, the reader is experiencing the events of the book at the same time as the narrator. I would say this feeling of going through the plot together creates an instantly closer relationship. On top of that, Emery remains likeable throughout so rooting for her comes naturally. She’s a fully fleshed, three-dimensional heroine with an interesting back story that defines her choices. I find her admirable.
While we don’t get to know other characters so deeply, they all feel distinct and believable. They are fixated on technology and connectivity, and it allows for passages of interesting explanation. Emery’s point of view is saturated by technology because her perception is shaped by it. Like most people, she has an implant that allows her to constantly ping emotions and thoughts with her friends and family. She’s addicted to the neural implant, instant connectivity and resulting camaraderie. When she loses it, Emery goes through the feeling of mental amputation.
There’s a romance, but it develops slowly and convincingly.
Apart from things done right, Implanted has a few things going against it. In the second half of the book, the plot becomes a little unclear. Emery’s storyline intertwines with larger things, but the connection feels loose. For example, I still don’t know how corrupt is the government. Adding data about the world and things that actually happen there, would make the story more comprehensible. The ending scenes were bloodcurdling, but the last chapter felt too tidy and, as a result, anticlimactic.
Regardless of these issues, Teffeau paints a distressing and convincing picture of the future I wouldn’t like to experience.
In the realm of ratings, I’d say this landed pretty solidly in the lower-end of the I really like it. It was a solid book that read fast, kept me engaged, but didn’t really amaze me. Worth the read though.
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On the Horizon
Reviewed in the United States on August 7, 2018Ahoy there me mateys! This was a fun read that I read in one sitting. The story takes place in a domed city called New Worth where most of the society is implanted with a technological implant. The story follows Emery, a college aged student, who is about to graduate and begin working in a mundane job dealing with data organization. Only her extracurricular activities have caught the eye of a clandestine organization that transports data via couriers. The hitch – the data is carried in an encoded format in the courier’s blood. The data is set to self-destruct in less than three days so if not removed the courier ends up dead.
Emery is a fun and fierce protagonist. Besides having to be the actual mule for the data, belonging to the courier organization means that ye have to give up yer prior identity by faking yer death. Being removed from all the data of yer previous life and learning the city from a implant free standpoint is rough. Watching Emery try to reconcile the change is one of the better aspects of the novel.
The domed city has been working on revitalizing the land outside in preparation for “the Emergence” when the residents can leave the dome and start their lives anew. However there is a faction of the city that does not have implants. These people are called Disconnects and either don’t have implants because of money or circumstance. Like all places, money equals status. The more money, the higher up in the dome ye live with access to cleaner streets, more light, and more space. The Disconnects are the bottom dwellers of the dome. Literally. While I enjoyed the concept of the Disconnects, this is where the novel didn’t fare as well for me.
The first half of the book dealing with Emery and her change in circumstances was easy to follow, engaging, and fun. When she is pulled into a bad data exchange, the scope of the novel changes and becomes about the larger issues of the Disconnect and their dissatisfaction with being low-class citizens. Add into the mix the politics of the Emergence and the plot became rather messy. I wasn’t sure which groups were the “bad” guys and the political issues were rather flat and one-dimensional. Some of the outcomes were extremely predictable and yet the plot meandered in a rather odd fashion to reach these events. Plus the romance lightly discussed in the beginning becomes an additional issue. I missed the clear concise writing of the beginning. Still I did enjoy this one and the other members of me crew seemed to have loved it.
I received a copy of this novel from the publisher in exchange for me honest musings. Arrrr!
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A story for our times...
Reviewed in the United States on August 23, 2018Teffeau has given us a fast paced adventure in a world of the haves (those with implants) and the have-nots, right on the verge of Emergence—the time when humans can safely return to the world. A story for our times as issues of technology and environmental concerns so rightly capture the human imagination. Definitely worth the read.
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Top reviews from other countries
Fraser Simons4 out of 5 starsLiving Under Glass In Implanted
Reviewed in Canada on November 29, 2018see other reviews of mine @ consumingcyberpunk.com
"The data stored in her blood can save a city on the brink… or destroy it, in this gripping cyberpunk thriller.
When college student Emery Driscoll is blackmailed into being a courier for a clandestine organisation, she’s cut off from the neural implant community which binds the domed city of New Worth together. Her new masters exploit her rare condition which allows her to carry encoded data in her blood, and train her to transport secrets throughout the troubled city. New Worth is on the brink of Emergence – freedom from the dome – but not everyone wants to leave. Then a data drop goes bad, and Emery is caught between factions: those who want her blood, and those who just want her dead."
Within a techno-thriller-like framework Implanted’s author, Lauren C. Teffeau, weaves solarpunk and cyberpunk themes into a rich setting. New Worth is structurally crafted to evoke a sense of the outside world after radical climate effects have occurred. The stratification of class is literalized, with the rich living high up, enjoying the sun and the best goods the city has to offer. The poor live in all but darkness and have society geared against them in that there’s more crime and the cleaning robots don’t come around that much in the lower levels, etc.. The layout of the entire city is meant to feel like a vertical urban sprawl with only the aesthetic or veneer of a green space, a neat take on an urban jungle.
Emery comes from the terrestrial district down below, with her parents working her ass off to get her in school and land a job that’ll eventually enable them to move up. She’s short, she’s brown, and she’s completely bought into the status quo. Almost. It’s immediately clear early on that she’s a trauma survivor who goes to a virtual reality arcade to hone her skills. A particular skill set that she uses to claw back some control or agency in her life by hunting down people who prey on marginalized people, usually women; removing their implants and selling them.
In her personal life, she’s closed off and secretive, slow to trust—focusing on her coming graduation and landing a decent, but boring job to help her family move up, literally! Of course, this isn’t to be. A corporation blackmails her into joining their ranks, cut her off from everyone, even faking her death, and trains her to be a courier. Porting important information around in her blood, co-opting her very body for their own agency.
“...humans are fallible. Fallible for putting all their trust into the network. Fallible for not believing what they see with their own eyes. And we at Aventine use that to our advantage.”
Importantly, she was close to fully synching with Rik, a person she plays the arcades with but has never actually met.
Implants are the heart of the high tech in this cyberpunk fiction. Everyone has one and it’s installed fairly early on, else they lose some of the higher functionality, apparently. It allows people to sync with one another, sharing their emotions and thoughts so long as they’re connected. All of society is built on this technology. Citizens’ identities and the way they interact is completely changed by their implants. Social structure and corporate structure is built on the idea that everyone has one. Except… not everybody does. The Disconnects are people who reject this idea, unwilling to trade their freedom and natural human interactions for a device that essentially keeps the populace under the city’s thumb. All the information that is disseminated from them is outright trusted. People no longer trust their own senses, they trust the information being fed them. Social interactions have gone “Online” even more, essentially.
“It's true connection has a cost...The messy infrastructure can barely keep pace with the demands of the implants place on it. Not to mention security risks., malware, and emotional bleed - the kind that incapacitates or breeds paranoia instead of bringing people together."
Drawbacks we blindly put up with in our search for efficiency and escape.”
Joining Aventine, the corporation that has blackmailed her, eradicated the one connection she was building toward having despite her trauma. It’s the ultimate way of letting someone into your life, as their presence would always be there with you.
Fast forward months later and a job goes wrong. The information she’s carrying turns out to be important enough that both the corps and the disconnects are after her and she has to risk finding and asking for Rik’s help, who thought her dead.
What ensues is a fairly typical technothriller structure. The slow lead up filled with infodumps and personal stakes followed by action as she has to use her knowledge of the city to navigate her way to any sense of freedom. It’s a cyclical and satisfying narrative that doesn’t feel bloated but does take a while to get going. Luckily, the whole thing is a fast read so it’s not a big deal.
There are some more interesting aspects to the story though, deviating from cyberpunk and the techno-thriller formula. The underlying feminism to the fiction was always nice, even if it made Rik kind of annoying sometimes. The agency of the story is always with Emery, which means when she screws up it’s on her; just as the bulk of the decisions are her own. Rik is a well-off white guy in the higher levels who is a fairly good blueprint for a good supporting character. He sympathizes with the disconnects and acts of as a lens to fill Emery in on the details of the New Worth she herself is unaware of. It works well. But he’s still a little wrapped up in his own privilege in the story, in my opinion. Which, I think is how it is meant to be.
“That takes me by surprise. To willingly give up your implant? They make modern life bearable.
"Don't look so shocked. Implants aren't everything. It's not a weakness to want to separate mind from machine."
Weakness maybe not, but definitely outside the norm.”
The story is all from Emery’s perspective. Usually, I don’t end up liking something written in this way but it’s pulled off nicely here. Emery is likable and well fleshed out and her voice, while very casual (the only meh part of it for me), ultimately culminates in good character work. There is less prose but the themes are worked in such that there’s a decent amount of emotional payout because of the perspective.
It’s also somewhat subversive. It’s less frenetic than traditional cyberpunk, which usually has new terminology and infodumps that take place during action that doesn’t relent much. This is decidedly more low-key, making it also more accessible.
It also feels solarpunk in that it’s not entirely nihilistic regarding technology or the future, in general, despite the ecological disaster. There are explorations of being responsible and not simply ignorant when trying to understand the outside world that this society looks forward to. Not doing so having real, lasting impact that’s detrimental to humanity. The characters have low points but even when the omnipresent corporations illicit very little hope, it’s disillusioned later. Emery isn’t looking to simply save herself, she has to consider what her actions will do to others; decidedly not traditional cyberpunk where the protagonists are anti-heroes. Which, I like a lot. This feels like a more relevant cyberpunk story because of this.
The city finding a new use for things is also present but… not in the way you’d expect. It’s a living, breathing thing aesthetically because it has technology to counteract the greenhouse effect of living under glass, but also has maintenance tunnels and spaces for sub-cultures that are used by her as a courier to get her job done, even when that job eventually becomes eluding everyone. It felt like a well-realized setting with a purpose beyond the overcapacity of humanity resulting, again, in a nihilistic narrative more indicative of cyberpunk.
She needs to integrate into a corporation. Dressing like them and doing as they say. There is not the normal freedom of expression found in cyberpunk here, that’s been taken from her and, though subtle, I thought was an interesting way to turn it around later when she’s running from the corporation using the tech and the clothes they gave her. Rather than cybernetics being the thing used to subvert power structures, it’s a more literalized repurposing. Pretty cool.
Implants are both good and bad. Therefore the “good”, the “bad”, and the morally grey are put squarely on the shoulders people. Which ends up getting rid of the technophobia trope, too.
“...humans are fallible. Fallible for putting all their trust into the network. Fallible for not believing what they see with their own eyes. And we at Aventine use that to our advantage.”
It’s also always great to read a female protagonist that isn’t sexualized. Her voice and thoughts make sense, both in just the case of being a believable character, but also in terms of being respectful of a trauma victim while not skirting the issue. She has internal things to work out as a result and the narrative is about that. It’s not only a blip of a character detail to make her sympathetic. It’s how you come to be able to empathize and understand her thoughts and decisions throughout the entire story.
Surprising, thoughtful, and good; Implanted, I hope, is the start of a distinctly feminist cyberpunk wave of literature striking out against the cyberpunk visual tropes pervasive in visual media today that people seem to be waiting for. People like me!
“Over-reliance on digital infrastructure. If you don't exist in the infrastructure, where do you exist?”
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Kindle Customer3 out of 5 starsA good enough read but rather young adult.
Reviewed in the United Kingdom on April 21, 2022This is a rather straight forward sci-fi adventure novel written well enough, the prose was good, but the plot was all rather familiar. Really a YA story.
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