Look at this.
From squiggles to individual points or in this case cubes. The cube can be swapped for a seed, petal or leaf.
It has a bit of a curve on the 'Z' axis all controllable. These are a bit far apart but that can be solved.
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
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Look at this.
From squiggles to individual points or in this case cubes. The cube can be swapped for a seed, petal or leaf.
It has a bit of a curve on the 'Z' axis all controllable. These are a bit far apart but that can be solved.
They keep showing the same footage over and over to make it look like a whole town has blown up or dig out a bit of old footage from a different war in a different country to claim the use of chemical weaponry, oh, and some traffic jams. Kiev always has traffic jams as does Moscow but then they could always use that footage.
ReplyDeleteI've not seen any of it but have seen them performing before. I would have thought that with all the artists they employ that they would have the decency to pop some CGI over the footage. I suppose they assume that few folk with critical thinking capability bother watching and the thickos will believe any old shite.
DeletePS. Even I am good enough at CGI to fool your cats. Doesn't say much for the intelligence of the BBC audience. Such is life.
DeleteI only saw some of it on Aljazeera but they're getting like the BBC now and it was all repeat footage.
DeleteI love it! And thank you very much for solving the problem over at my latest blogpost. I have credited you in a P.S.
ReplyDeleteCheers Bob.
DeleteThe 3D shape look good. The flow chart looks devilish complicated.
ReplyDeleteI bit the bullet with shader nodes a few years ago and the had a dabble with Houdini. It's not too bad if you consider each node as a receptical that holds the last calculation. It takes me ages to do but I do copy some bits. I use Shader nodes very quickly now and this will get easier. I'm about to start modelling the leaf. Parametric modelling is all the rage or so I'm told. Most software seems to be heading in the Node direction.
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