i wont get in the trenches about social mechanics i wont get in the trenches about social mechanics i wont get in the trenches about social mechanics i wont get in the trenches about social mechanics i wont get in the trenches about social mechanics i wont get in the trenches ab
so i got to read a draft of the mothership Warden's Operation Manual early and there's one technique that has massively changed my games for the better.
keeping a good notebook...
cyberpunk is popular because it can be hollowed out and turned into nothing but self-referential aesthetics - the critical representation of capital becomes the 'default dystopia' - the reduction of different cultures to 'product' becomes 'wow cool katana' -
with the addition of Wandering Isles & Sea Monsters, Wolves upon the Coast is now complete. thank you everyone for coming along on this journey. for those unfamiliar, itch in the reply. tldr early medieval hexcrawl in not-quite northern europe