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eLatreides

5
Posts
3
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A member registered Feb 20, 2026

Recent community posts

Oh, nice trick. Thank you so much.

The level of detail achieved with the Oscar64 compiler is incredible. I need to investigate how you manage to multiplex the two top sprites and reuse them two more times. I'm starting a game and I can't seem to reuse the top sprite immediately below it without adding several scanlines. Seeing your game, I realize it's possible, and I'll continue working on it.

Thank you very much for your reply.

Great sprites! What technique was used to draw them? Were they hardware-based, stacked sprites, or were they software-based sprites with character sets? I assume Oscar64 was used for programming.

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 El autor no está pidiendo dinero por el juego, así que algo que no reporta beneficios, para una plataforma que ya no se comercializa, ni es ilegal, ni aunque lo fuera Capcom va a mover un dedo contra él, es un homenaje, no una copia para lucrarse.

Deja que los fans de la máquina disfrutemos de este tipo de publicaciones, y se nos demuestre hasta que punto puede llegar el Spectrum en la actualidad.

Vive y deja vivir.

Pedazo de juego.