Wed, 29 Nov 2000 Alexandre Duret-Lutz wrote:
I am pleased to announce the release of Heroes 0.7.
Looks very cool; nice graphics and tracks. 
However, I’m having some problems on this machine… 
It seems like the game has some timing problems or something; the fades
ocationally stops at the wrong time, and what’s worse, the game freezes when I
try to start a game. The freeze is right before the screen is entirely turned
over. The music is still playing, and the game exits nicely if interrupted, or
if the window is closed, but it won’t react on the keyboard.
This happens with SDL windowed, GGI on svgalib and GGI windowed. (I don’t have
fbdev on this machine, and SDL doesn’t recognize svgalib for some reason… Not
one of my home systems, so I haven’t bothered messing with it.)
My system is a P-II 400 with a Mach 64 based ATI card and 64 MB RAM. The OS is
Linux 2.2.10-lowlatency, compiled for i686, and the rest is basically a Red Hat
6.x system that’s mostly upgraded to 7.0. I have SDL 1.1.6 and libGGI
2.0beta2.1, and the sound card is an SB Live! (“Player” IIRC).
Any ideas, or should I just dig in and try to find out what’s going on?
Anyway, I’ll try it at home and see what happens there. (A RH 6.2 upgraded to
7.0 - if it breaks there too, one could suspect that the “beta” stuff in Red
Hat 7.0 might be the problem…)
//David
…- M u C o S -------------------------. .- David Olofson --------.
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