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Starting in 1996, Alexa Internet has been donating their crawl data to the Internet Archive. Flowing in every day, these data are added to the Wayback Machine after an embargo period.
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The Wayback Machine - https://web.archive.org/web/20101207052108/http://planetmedalofhonor.gamespy.com:80/
Matt Pruitt Interviw Planet Medal of Honor got an exclusive interview with EALA's new FPS Community Manager Matthew Pruitt, who is also the father of Planet Medal of Honor. More >
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Your mission, should you chose to accept it is to dress up/get a costume on making you look like a bad ass Tier 1 Operator from Medal of Honor. I mean kit yourself out, make yourself look bad ass.
Contest starts on November 5th at 12:01AM PDT and ends November 12th at 11:59PM PST. Winners will be announced on Monday, November 15th, 2010 at 7:00PM PST.
How to Enter:
After reading the rules found at: http://planetmedalofhonor.gamespy.com/static.php?page=legal, then go take a picture of yourself kitted out in your best Tier 1 gear. Once you have taken your picture upload it to some image uploading site and email me the links or just email me the picture straight off to pmoh.contests@gmail.com and in the subject line please put �Medal of Honor Swag and Guide Contest.�
Prizes: (Guides provided by Prima Games)
Two (2) First Place winners will receive 1 Collectors Edition of the Medal of Honor Prima Guide, one Medal of Honor Shirt (XL) and one set of all four (4) Medal of Honor Patches.
One (1) Second Place winner will receive 1 Medal of Honor Prima Guide and one (1) Medal of Honor Shirt
One (1) Third Place winner will receive 1 Medal of Honor Prima Guide and one (1) set of all four (4) Medal of Honor Patches.
One (1) Fourth Place winner will receive 1 Medal of Honor Prima Guide
EA's Multi-Platinum Hit Medal of Honor Expands with New Multiplayer Maps and Modes
LOS ANGELES, Oct 27, 2010 (BUSINESS WIRE) -- Electronic Arts Inc. (NASDAQ:ERTS) today announced that the hit first-person shooter Medal of Honor(TM) will further expand its intense multiplayer experience with the release of an all-new multiplayer mode on November 2, 2010. The new mode called Hot Zone features "King of the Hill" gameplay where teams fight over a designated location on a map; the team who holds their position longest prevails. This adrenaline-fueled mode is playable across two all-new maps (Hindukush Pass and Korengal Outpost) as well as redesigned versions of the popular Shahikot Valley and Helmand Valley multiplayer maps. Hot Zone will be available via Xbox LIVE(TM) Marketplace for 800 MS points, on PlayStation(R)Network for $9.99USD and on PC exclusively via the EA Store(TM) for $9.99USD.
In addition to Hot Zone, EA will also release Clean Sweep on Nov 2 via Xbox LIVE, PSN and PC for free*. Clean Sweep is an elimination mode where players will rely on their own skill and teammates' expertise to prove victorious. This free mode will also feature two all-new maps (Bagram Hangar and Khyber Caves) as well as redesigned versions of the popular Diwagal Camp and Kabul City Ruins maps.
Well there you have it, the Clean Sweep DLC will be free and the "Hot Zone" will cost $10...
Medal of Honor Expands Award-Winning Multiplayer Experience with Free Download Pack
Medal of Honor Sells More Than 1.5 Million Units in First 5 Days
LOS ANGELES--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: ERTS), announced today that Medal of Honor� has claimed the #1 chart position in the UK according to official GfK-ChartTrack data. In just five days since launching in the U.S. and with just two days of sales in Europe and Asia, the game has already sold through more than 1.5M units. EA also announced that the first-person shooter will expand with the release of an all-new explosive multiplayer mode on November 2, 2010. The free* multiplayer mode titled Clean Sweep is an elimination mode where players must rely on their own skill and teammates� expertise to prevail as the winning team. This exhilarating mode is playable across two all-new maps (Bagram Hangar and Khyber Caves) as well as redesigned versions of the popular Diwagal Camp and Kabul City Ruins maps. Clean Sweep will be available on November 2 via Xbox LIVE� Marketplace and PlayStation�Network to owners of Medal of Honor with Online Pass.
Frank Gibeau, President at EA stated, �Medal of Honor is one of EA�s most storied franchises and we�re thrilled to see that fans worldwide have embraced it. In this ultra competitive category, Medal of Honor stands out from the pack. By portraying the Tier 1 Operator as so elite, so tough, Medal of Honor offers a view into a world that has the power to resonate with FPS gamers everywhere.�
Developed by DICE, Medal of Honor multiplayer delivers world-class First Person Shooter action and dedicated server support with all of the same authentic settings, weapons and realistic action depicted in the single-player game. For the first time in its 11-year history, Medal of Honor leaves the WWII theatre and enters the modern setting of war-torn Afghanistan. The game is told through the lens of a small band of fictional characters. Medal of Honor introduces players to the Tier 1 Operator, an elite warrior and relatively unknown instrument of the U.S. Military that operates under the National Command Authority to take on missions no one else can handle.
This week's Poll of the Week asks, "I would you like to see more ____ on PMoH." Yes I know it's not a question, but I'd like to hear what you the viewer would like more of.
Your options are: console related news/features, community features, maps and mods, something else completely (post it in the forums as a comment on this news post), or you think there's nothing more needed on Planet Medal of Honor.
Thanks everyone!
-Josh
Results of last week's Poll: Yes it was sort of obvious, Medal of Honor is known for its Singleplayer storyline
Question:
What part of Medal of Honor will you play first?
A PC patch for Medal of Honor's multiplayer is coming today at around 1:30 PST. Check out the fix list below:
- Fixed a potential crash when using DirectX9 and switching kits/weapons
- When connecting with a non-PunkBuster client to a PunkBuster server, the game would get stuck in �Joining Game�� This has been fixed
- Server browser would sometimes remain blank for 60+ seconds after a full refresh. It should now begin displaying results immediately, under any circumstances
- Server browser supports multiple game servers running on the same host IP
- Server browser bugfixes for �Quick Refresh� operation
- Server browser is less prone to shuffling the order of entries
- Ping reporting in the server browser is more accurate (in a few cases ping values would get assigned to the wrong server)
- Full refresh no longer tracks the first server that arrives in the list
- When trying to join a full server, an error message is now displayed informing the user that the server is full
- Imported anti-cheat functionality
The update is only for changes to the multiplayer component of Medal of Honor. No single-player changes have been included. In order to update the game, you will need to quit Medal of Honor and load the game again. At that point the auto updater will download the update and apply it for you.
Steam users will need to update via Steam in the usual way.
So remember to restart your game, you also might have to go into the game's folder ie (win 7 64bit): "C:\Program Files (x86)\Electronic Arts\Medal of Honor\MP" and click on the file "mohmpupdater.exe" and you should be set.
First interview talked with Lars Gustavsson, starting Lead Designer for Medal of Honor:
Since then, you have worked on every major release of Battlefield. What was your initial reaction when you got the assignment to kick off development on the multiplayer mode for Medal of Honor together with Patrick Liu? -- I have always followed the series on PC throughout the years -- historically as a competitor we wanted to outperform. To get the chance to actually work on it myself was exciting. I started by reading the book "Anaconda: Not a Good Day to Die", to study the environments and what was going on over there.
What did you want to achieve with the multiplayer mode? -- I knew that I wanted to take storytelling in the multiplayer mode to the next level. I was thinking "How do we make something that isn't Battlefield, while still using the experience we have gathered throughout the years?" I wanted to make something different. Read the whole thing here...
The second interview in the series was with Patrick Liu, Multiplayer Producer on Medal of Honor:
Moving on to Medal of Honor, where you are the multiplayer Producer. What does that mean that you do? -- I am kind of the guy who points out the main direction and sets the high level vision for the whole experience. I don't really plan everyone's schedules or anything, rather I state what we should do, and then the lead designer performs the bulk of that work. I have also been heavily involved as a spokesperson for Medal of Honor [Like when Liu did 70 interviews in two days at our latest press event -- Editor's note]. My role is perhaps above all to bring the best out in my colleagues. To challenge them. So I'm perhaps not the most creative person if you count the number of gampelay ideas I churn out. It's more the kind of thing where I immediately know a good idea when I see it.
What was that high level vision you set out to achieve? -- I knew we got the offer because of our track record with Battlefield. At the same time, I knew we didn't want to make a Battlefield clone -- that would just not make sense. So what could we do instead? Read the whole thing here...
Next interview is with Sebastian Armonioso, Lead Designer of Medal of Honor's MP:
And after that came Medal of Honor. What did you think when you got the assignment to design the multiplayer for it? -- We didn't want to simply reskin Battlefield and slap on the Medal of Honor logo, that was for sure. At the same time, we wanted to build on our own strengths. So what is it that we can do? Answer: We can build very well-balanced maps with lots of action. I remember thinking: "Can we get closer to Counter-Strike and Quake, while keeping that special DICE touch?"
Medal of Honor is much more focused on infantry than Battlefield. How come? -- Partly because this was not supposed to be Battlefield. Partly because the whole theme of Medal of Honor is these small infantry squads that operate in Afghanistan -- they simply don't have a lot of tanks or other vehicles down there. We also thought we had a good approach to the faster kind of infantry battles from working with Battlefield 1943, so we wanted to grab the chance to experiment some more with it, and take it further. Read the whole thing here...
I've compiled some Multiplayer information for you all in regards to the game. This is a work in progress, so please be patient as I try and get everything typed up.
[ODG] Could you tell us a little about your first face to face meeting with the Operators? [Greg Goodrich] The first meeting was interesting. You could tell they were definitely here for a look and see, to gauge our intent. And as I�ve said, the next six months took a lot of convincing. There is a moment that I will always remember. It was the first time one of them visited us. We were able put him up in a very nice hotel at the beach because the owner of the hotel was a strong supporter of the military and gave us a rate that I was able to get approved. So we reserved him one of the best suites and had a case of Corona on ice and chips and salsa waiting in the room. When he arrived, he told the intermediary that was responsible for bringing him out, that he thought the hotel staff had accidentally sent him to the wrong room. It put a huge smile on my face.
...
[ODG] For those without regular internet access, can you speak to the length, linearity and replayability of the single player storyline? [Greg Goodrich] The storyline in single player is told through a series of chapters. The first chapter consists of intelligence gathering, establishing the TOC1 and then moving the AFO2 Teams into the mountains. Once �big army� arrives in the second chapter, and 1/75th Ranger lands in the Shahikot, it�s pretty much �on� at that point. A pivotal moment takes place at the end of the second chapter and the game takes on a very different tone at that point. I don�t normally like to estimate game length because no matter what I say, I�ll be wrong.
So instead, I will give Off Duty Gamers an exclusive that we�ve not talked about anywhere else. [REDACTED - To find out what the exclusive is click here]
...
The weather may be getting gloomy, but that doesn�t mean you don�t have to go outside. The other day I was up in San Francisco catching a film, and while there I kept seeing various Medal of Honor posters/banners/and billboards. Do you see where I�m going with this yet?
Your mission, should you chose to accept it is to go outside (yes out there, with the weather and people) and find FIVE (5) or more instances of �Medal of Honor in the wild,� and by that I mean POSTERS/BILLBOARDS/BANNERS and take a picture of it (and if you can/want to with yourself next to it).
Contest starts on October 7th at 12:01AM PDT and ends October 11th at 11:59PM PDT. Winners will be announced on Wednesday, October 13th, 2010 at 7:00PM PDT.
Some of you have been wondering about the issue with punkbuster while installing the Medal of Honor PC Open Beta. The problem occurs during the initial install of the beta client, at the end of the install you get prompted for the punkbuster install, and I along with some others had a problem and the install wouldn't work.
Luckily there is a work around, once the beta client is fully installed, apart from punkbuster, go into the folder in which all the installation files were found (you probably had an auto extractor and put it on the desktop or something), in there you will find a folder called "Punkbuster" open it up and inside should be an install.exe or something to the sort. Follow the on-screen instructions and punkbuster will install for the Open Beta with no problems.