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Hosted by NeverWinter Nights 2 Vault

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Welcome to the upcoming World of Palladium II

TWP Notice Logo The World of Palladium II will be a NeverWinter Nights 2 Persistent World, based in The Eastern Territories of Palladium. There will be close ties to the historical facets of the lands, races, and religions of Palladium. Rebuilt from the ground up as a Role-Playing World, you will find detailed lands stretching from the Coastal Shores over the Shattered Mountains to the Inland Sea. A variety of cities, villages, and outposts will provide an abundance of shelters for the wary travellers. Strange and magical creatures will be brought to life to provide a variety of challenges for bold adventurers. Stories of untold treasures, rune magic, and powerful weapons will unfold in an ever changing world.

Some examples of what we are planning::
  • Eighteen Deities to choose from, providing a variety of factions and religions.
  • Carryable corpses can be moved and resurrected while you're offline.
  • Non-permanent death ensures the fun never dies with your character.
  • PvP is allowed and fully supported.
  • Detailed areas to explore with various levels of challenge and life on the edge.
  • A Dynamic Questing System with outcomes affecting other parts of the world and economic systems.
  • Farming and Fishing systems provide non-combat enjoyment and experience.
  • Customized Loot System with unique, one-of-a-kind items.
  • An Action Based XP system where things you do, not the final kill, provide XPs.
  • Weapons and Armor will not be indestructible; they must be repaired over time.
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Builder's Update #2
Posted by: Titan14 on Sunday, April 08, 2007 - 08:13 PM
TWPII News Three months gone since our last update and your probably asking yourself: where do we stand?

As for module progress:

At present we have a working module. Nothing spectacular yet, and still missing scripts and residents, but a module none the less. We�re sitting on about 50 areas at present, most of which still need to be worked into the module and/or refined a little more.

There remains tons of work to still do, but the progress I�ve seen lately I�m deeply encouraged.



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The Timeline Begins...
Posted by: Titan14 on Sunday, January 14, 2007 - 08:20 PM
TWPII News I've got to work detailing out TWPI's history as far as it's relevant to TWPII. Over time we'll release the timeline as it progresses past the life of TWPI toward TWPII. A static page where all this will be compiled can be found in the Players Guide.

As always, comments are more than welcome!




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Builders Update #1
Posted by: SnowNut on Thursday, January 11, 2007 - 12:46 AM
TWPII News With the holidays past, and lives returning to the usual routines it's time we shed some light on where the development of TWPII stands, I beleive we've kept you in the dark long enough.


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Palladium Books Internet Policy and Copyright Notice

Palladium Books � ideas, references, quotes, images and names used on this website and within the NeverWinter Nights 2 game server are considered derivative works and to the best of my knowledge, in compliance with the "Limited License" granted by the Palladium Books Internet Policy. Please refer any questions, concerns or commnets reguarding any information used on this website and game server to the site administrator: 'SnowNut'.

� 1983 by Kevin Siembieda.
All rights reserved under the Universal Copyright Convention. No part of this work may be reproduced in part or whole, in any form or by any means,
without permission from the publisher, except for brief quotes for use in reviews.

All incidents, situations, institutions, governments and people are fictional and any similarity to characters or persons living or dead is strictly coincidental.
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