Latest articles
BeastLink Devs Detail the Tech Behind Its Massive Kaiju Destruction with Millions of Dynamic Pieces
The team behind BeastLink breaks down its proprietary SuperDestruction technology, including procedural city generation, synchronized multiplayer physics, and UE5 modifications powering large-scale kaiju destruction.
Inside the Scrapped Version of Uncharted 4 Led by Amy Hennig
New reports and retrospective details reveal how Amy Hennig’s original vision for Uncharted 4: A Thief’s End differed dramatically from the final release.
Character Artist Shares How Overwatch's Vendetta Was Sculpted and Textured
Overwatch has a huge roster of iconic characters. Is Vendetta in your typical rotation?
Latest articles
ESA Opposes California Bill Aimed at Live-Service Game Preservation
The Stop Killing Games initiative is now counter-lobbying in favor of the bill.
Take a Closer Look at How Materials for Diablo IV: Lord of Hatred Were Made
The materials are very impressive. Take a closer look at the creation of the expansion.
Latest articles
New Studio Formed by Ex-Sanzaru Developers After Meta Closure
Founded by veterans of Sanzaru Games, the newly announced Sneaky Devil Studios aims to build original games following the shutdown of several Meta-owned VR studios earlier this year.
Creating a Mesmerizing and Cinematic Real-Time Character Using ZBrush and Unreal Engine 5
Lena Holmfridardottir shared the workflow behind the Lyoba character, discussing how she achieved an anatomically correct sculpt, the tools she used to create the realistic afro hair, and explaining how she used a Use Wet toggle to texture the face.
Crescent Moon Games Founder on Creating a Game That Blends 2D and 3D Platforming
Josh Presseisen, Founder of Crescent Moon Games, spoke with us about Screenbound, discussing how they created the 2D and 3D worlds, how they chose the art style and the same color range for both worlds, and detailing how the mechanics work.
Artist Combines Nature Aesthetic & Modularity in This Forest Fantasy Scene
Heather Geiger shared a trick for achieving this.
Trending articles
- 1One of the Most-Wishlisted Games in Steam History is Out in Early Access
- 2Pragmata Interview: How Capcom Delivered a Stunning New Sci-Fi IP With RE Engine
- 3PlayStation's New DRM Policy Might Reportedly Lock You Out of Your Games
- 4How to Model and Texture an Environment of a Ruined Tower Using Blender and ZBrush
- 5Listen to Disney Songs in American Sign Language in April
- 6Cute Tamagotchi-Style Game Where You Raise Future Mecha Pilot
Popular discussions
3D Model Marketplace CGTrader Accused of Being "Evil" For Pushing AI
·Anonymous user
Cool Arcane-Inspired Hand-Painted Trash Bin Created in 3D
·Hoscan Aysu
Check Out This New Charming Game About a Curious Little Boar
·SHAWON Saddam HOSSEN
Try to Convince AI That It's Not Human in New Narrative Adventure from 1000xRESIST Creator
·SHAWON Saddam HOSSEN
Join discussion
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
Partners
The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.
UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.
Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
