Python 3d game based on OpenGL (github repo).
Perhaps this will be useful to someone, or maybe someone might want to join the development.
The project's core philosophy is minimal dependencies and the absence of assets. There are no external model files, textures, or sounds—all resources are generated by program code on the fly.
It may go against most game developers' expectations, but this project is trying to make a game that way. You can see how much of a game it is in the screenshots or simply run the source code and judge for yourself.
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